Wednesday, February 20, 2019
Multimedia Assignment
Mul meterdia Assignment BY mck10101 Module code 5M 299 Pre-production encompasses everything you do out front you start recording and producing your media. Good pre-production will save time and badness in the production and post-production stages. (McLaughlin, 2013). The overall goal is to maintain control during the noble pressure production and post-production stages. look into and exploration i. at that place be 2 forms of research that can be carried out before starting a view Primary Research (interviews, surveys, questionnaires, and so on Secondary Research (websites, reports, books, Journals, etc. Often it is secondary research that is undertaken as this is less time down and more cost effective. it. There atomic number 18 two categories that require exploration for an efficient project to take shape Analysing the industry and marketplace by comparing competiveness, usability and Human Computer Interaction Getting to know your interview by carrying out usability te sts, primary research and site analytics (McLaughlin, 2013) Layouts and Sketches These play an intrinsical part of creating a visual representation of any given project.They ar utilize for the following reasons Show the placements of elements Provide a rough propose for the client such as text, graphics, links, headers, footers and banners (McLaughlin, 2013) Layouts and Sketches can be for the Web, scintillate and Animations. here are some examples of how layouts and sketches can be presented Content Generation There are two forms of substance generation client generated User generated Client generated content is where the client provides the webmaster with the text, images, logos and graphics.User generated on the other hand, is real time content with in formattingion flowing two ways. Social media is a pinnacle example of this. Information Architecture, including storyboards and flowcharts Information architecture is about helping pile understand their surroundings and find what theyre looking for in the real valet de chambre as well as online (IA, 2013). The goal is to design a project where the navigation feels natural and the content is logically grouped.Some techniques that can be used to help with the visualisation of a project are Primary Research (getting feedback from real users) Storyboards (rough draft visual representation) Flowcharts (pictorial representation showing all steps involved in deal) Here is a ypical example of a flowchart that is used in helping people understand the navigation process Another visual aid is a sitemap which can be created and mute by non- technical viewers Scheduling and project management These are vital to maintain that a project is delivered within a trusted time-frame and that the objectives and requirements are clearly defined throughout.According to McLaughlin (2013), Project management is a 5 step process 1. Initiating (Client commitment stage) 2. Planning (Pre-production Production stages) 3. Executing (Production stage) 4. supervise and controlling (Production stage) . Closing (Post-production stage) File formattings and associated indications Video File Format Extension Description Audio Video Interleave Windows standards. Moving Pictures Expert chemical group 4 . mpeg4, . mp4 Good for Web as it is supported by everything. tucket Video Format . flv Delivers MPEG video through Flash.videodisc Video Object . vob DVD standard container. Audio Wave Files . wav CD quality and very bad files. Moving Pictures Expert Grout 2 Audio Layer mischance . mp3 Good for streaming and small file size than wave. Free lossless Audio C . flac Half the size of WAV files. Musical Instrument digital Interface . midi, . mid Good for synthesised sound and easy to edit. Images Portable net artwork . png Standard format for web and suitable for crisp logos. Photoshop documents . psd bear-sized files and Adobe correctitude files. Vector Image . i Adobe propriety and Adobe Illustrator pr oject file. Scalable Vector Graphic . svg W3C standard and specialized for Web vector graphics. Animation Animated Graphics Interchange Format Very small, supports transparency but not sound. Shock Wave Flash . swf Good for web, compressed and supports audio playback. Requires Shockwave plug-in for browser. Abobe Flash Project file . fla propriety Adobe format. Actionscript for user interactivity. Not compressed and can create integral websites. SWISH Project File . swi Part of Coral DRAW Graphics suite.Coral DRAW is the equivalent of Adobe . fla file. Can be export as wt, . avi, and . git List four examples of Devices and Platforms Devices According to the Macmillan Dictionary (2013), a device is a machine or piece of equipment that does a particular thing. The following listed devices are capable of displaying Multimedia content Smartphones Tablets Laptops MP3 Player Platforms According to Merriam-Webster Online (2013), a platform is the reckoner rchitecture and equipment using a particular operating system.Here is a list of opposite platforms available Smartphone Mac iPhone Windows Android osx iOS Linear and Non-Linear The difference between analogue and non-linear is on the interactivity. If the user can control the access and the order of the content then it is a non-linear structure. Watching a movie used to be an example of a linear media experience, but now the DVD format allows you to have a non-linear experience by choosing scenes and going forward and returning(prenominal) (BMCC, 2011). Linear can be distinguished trom non-linear because i nas literally no interactivity ot any in k d.http//www.answers.com/Q/http//www.bmcc.cuny.edu/j2ee/index.jsphttp//www.enterprisesolutions.vic.gov.au/wp-content/uploads/2016/10/WEB-GUIDE-06-WMF-Publication-v2.2.docx
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